MKGN #31 will be held on December 5th 2019 - doors open at 18.30 with our first speaker on stage around 19.30. The talks usually finish around 22.00 to 22.30, but do hang around for drinks and chat.
The Rise, The Fall, The Rollercoaster Of It All
Naomi will discuss the turmoil and delight of being a creative. The endless climb, the spirals, the gut wrenching dips and the quick-lived highs.
Taking us on a super-quick, brutally honest ride of her last 9 years of 'trying to make a difference' – Naomi will share her best nuggets of advice, learned from the literal blood, sweat, and tears. Hold onto your seats: Anxiousness likely.
Naomi graduated in Multimedia Design in 2004, and hasn’t stopped trying to 'make positive change through design’ ever since.
She’s held positions in leading web, advertising, and brand agencies; spoken at conferences worldwide; ran a physical retail shop to support independent designers; been a semi-famous instagram influencer (before those pesky celebs signed up); and worked with more non-profits than she can remember.
Naomi runs her own studio creating brand systems for social-good businesses.
In order to reach our goals in the upside-down world of graphic design, you need to be a rogue. A misfit. A renegade. James White from the Signalnoise Studio has based his career on doing things outside of the ordinary, turning his back on boardrooms in order to chase his creative dreams with vengeance and rock n’ roll. He will be telling his story while discussing personal projects built from his love of the 1980s which led him to working with respected people all over the world, from Warner Bros. to Metallica, Hasbro to Muse. James will talk about chasing your creative path, building your personal body of work, and never forgetting the artist inside.
James White is a Canadian illustrator and digital artist who started drawing at the age of 4. Beginning his career in 1998, James founded the Signalnoise Studio and has worked with a bunch of international clients while developing many personal creative projects and art series’. A child of the 1980s, James enjoys comic books, retro video games, chrome text and a healthy dose of hot pink.
Doing Things I Don’t Know How To Do
Brendan Dawes is a UK based artist exploring the interaction of objects, people, technology and art using form and code with an eclectic mix of digital and analogue materials. Author of two books on interaction design, his work is featured in the permanent collection of New York's Museum of Modern Art, has been 3D printed on the International Space Station and honoured in awards including Fast Company Innovation by Design, Information is Beautiful and D&AD. Clients include Airbnb, Google, Twitter, The Royal Shakespeare Company, Intel, Cancer Research UK, Mailchimp, M&C Saatcci, EE, PWC, The Atlantic, and Trend Micro.
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